Illustration and Visual Narrative
|| 23/09/2024 - 28/10/2024 (week 1 - week 6)
|| Leong Hui Xuan / 0365793 / Bachelor of design (Honours) in creative
media
|| Illustration and Visual Narrative
|| Task 2 : Composition
Table of Content:
INSTRUCTION
Process Work
Task 2: Composition
In task 2, we need to create a world as background for our vormator
character and this background need to incoreporating foreground, midground
and background elements. But we can come out a new character without the
vormator shapes, then put them into a pokemon card layout.
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| Figure 1.2, Sketch in black and white |
I create a Water Mimicry Humanoid and I named it Evaris for my Task 2,
the story is about Evaris is patienly waiting for its eventual evaporation in
the dawn. It is born from the condensation of moist ambient air and
stagnant water after rain. It knows that it will evaporate under the rising
sun and its rays. It calmly accepts its fate and feels the breath of the world
in a limited time.
The Setting:
The scene is set at dawn,the background should convey a deep, restful
darkness, deep blue tones dominate the landscape. This adds to the emotional
weight of the scene and represents the moments before evaporation.
Character:
Its body is watery, slightly translucent and shimmering, reflecting the
colors of the environment. This creates a connection to the water element of
the scene and visually connects it to the background. Evaris’s posture and
expression communicate acceptance and curiosity, as though it’s absorbing
the beauty of the world for the last time.
Light:
A beam of light (Tyndall Light ) falls
on the character face, marking a key moment in the story. The character are
fragile but is ready to embrace warmth and accept their fate of
evaporation.
Then, I start working in Adobe Illustrator. This is the base color of my
design.
|
| Figure 1.3, Base color |
For the shadow parts, I used the Pathfinder, Knife Tool, and Pen Tool to
create the light and shadows. Some parts were difficult to create light and
shadows using just the pathfinder, so I tried using the Knife Tool to cut out
the shapes or use Pen Tool to create the shape that I wanted and apply the
shadow color.
|
| Figure 1.4, Process 1 |
Then, I use Pen Tool to draw out a triangle and blurred it with the effect
of radial blur (zoom in) to create the Tyndall light that I draw in my
sketch.
|
| Figure 1.6, Process 3 |
Since Evaris was a Water Mimicry Humanoid, I wanted her to have the
characteristics of water, so I used the Gradient Tool and a gradient from
light blue at the bottom to light yellow at the top as Evaris' color. Also,
I lowered its opacity to show the transparent effect of the water and I
added the stars and birds in the sky to give it a more complete look.
Final Compositions Outcome:
|
| Figure 1.8 Final Landscape |
|
| Figure 1.9, Final outcome |
Reflection
At first, this task felt pretty overwhelming. I’m used to drawing in
Procreate, so switching to Adobe Illustrator was a big adjustment. In
Procreate, I know exactly where to find all the tools, layer modes, and
effects I need, but in Illustrator, everything felt scattered and
unfamiliar. It took a lot more time and effort to hunt down options that
I usually have right at my fingertips in Procreate. This shift
definitely brought some unique challenges, and it pushed me out of my
comfort zone as I navigated through Illustrator's different layout and
features. However, I am glad that I had the opportunity to learn to
use Adobe Illustrator and Sir gave me suggestions to improve my work.
Overall, this task was fun and I'm happy with my outcome.
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