Vehicle Design Fundamentals

VEHICLE DESIGN FUNDAMENTALS

|| 20/04/2026 - 26/07/2026 (Week 01 - Week 14)
|| Bachelor of Design in Creative Media (Entertainment Design)
|| GCD61804  Vehicle Design
|| Fundamentals 


Table of Content

  1. Instruction
  2. Progress
  3. Final Outcome 
  4. Feedback
  5. Reflection


INSTRUCTION



PROGRESS

In this fundamentals module, we were required to complete multiple exercises to strengthen our understanding of vehicle design.

Exercises:

1. Deconstructing and Constructing Vehicles
2. Form and Function
3. Perspective
4. Line Weight
5. Color Attempt
6. Texture Attempt

Deconstructing and Constructing Vehicles




Form and Function

I chose to study gliders and explored different shapes, structures, and functions to better understand their design principles.


Perspectives



Line Weight



Color Attempt


Texture Attempt



FINAL OUTPUT





FEEDBACK

Sir Kannan provided feedback that the perspective of my vehicle design was slightly off, especially around the wing areas, which affected the overall believability of the form. Besides improving the perspective, he also encouraged me to think more deeply about how the vehicle functions and operates while maintaining its aesthetic appeal.



REFLECTION

Overall, I think the deconstruction exercises helped me greatly in understanding how a vehicle is constructed and developed from different components. By breaking down existing vehicle designs into smaller elements, I was able to analyse how each part contributes to the overall structure, functionality, and visual language of the vehicle.

This exercise also improved my ability to approach vehicle design more critically. It encouraged me to consider both the aesthetic and practical aspects when developing my own concepts, ensuring that the design is not only visually interesting but also believable and functional within its intended environment.


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